Some bro just proposed to me.
Zoidberg Mudcrab is terrifying.
I'm currently trapped in the Farkas glitch (google it). It fucking sucks. Apparently I have to find out where I have bountys, pay them and then he'll stop following me.
^ Saw that. Are you guys still playing post 1.5 patch? They've added some cool shit.
I haven't played for a while. The glitches combined with the lag and load times were inhibiting my enjoyment of the game. I'm like level 65 or something. Are people still experiencing these issues?
I just started playing again and actually quite enjoying the little things they've added. Bow slo-mo kills are oh so fun. I just hope I don't get burned out again from over-exposure before the DLC hits.
Four Tet (3/6) ~ St Vincent (3/20) ~ Stephen Malkmus/Speedy Ortiz (3/28) ~ Factory Floor (4/15) ~ Sasquatch (7/4-6)
latest update added like 200 voice commands if you have kinect.
There is also this:
The Elder Scrolls Online Coming Next Year
Bethesda will release a massively multiplayer online version of its popular The Elder Scrolls series next year for PC and Mac, Game Informer reports today.
Set a millennium before the events of Bethesda's last The Elder Scrolls game, Skyrim, The Elder Scrolls Online will take place across all of Tamriel during a time when daedric prince Molag Bal is wreaking havoc on the realm. The game will feature three player factions and PvP combat. Presumably you'll be able to travel across the entire world of The Elder Scrolls—Game Informer mentions recurring areas Elsweyr, Skyrim, and Cyrodiil as locations in the MMORPG.
"We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted," director Matt Firor said in a press release. Firor previously worked on fantasy MMORPG Dark Age of Camelot. "It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."
This is the first project from developer ZeniMax Online Studios, which was founded in 2007.
Rumors earlier this year suggested that The Elder Scrolls Online would be unveiled this May and that Bethesda would show more about its upcoming MMO at this year's E3 gaming conference. An earlier rumor also suggested that the game's three factions are represented by a lion, a dragon, and a bird of prey.
Game Informer promises more details in its upcoming June issue, which goes on sale next week.
Even the newest patch doesn't fit some of the earlier game-breaking scripting elements.
I cannot believe how buggy both this game and Fallout:New Vegas were. I played them both to death, but a player shouldn't be forced to convert his save game to PC format, load it, fix the bug with the console, then convert the game save back to 360 in order to finish a quest line. That's freaking absurd.
Is anyone's game freezing when going in to water? Happened to me at night. Deep water.
yep, everytime I hop in the fountain near the street preacher in winterhold
Head to the PlayStation XMB menu. From there go to Game>Game Data Utility. Delete the game data and title updates for Skyrim.
Note: Game Data is not the same as your game saves. As long as you're not deleting anything from the game saves folder, you'll still have your saves.
first pic of elder scrolls: online
A lot more has leaked than that.
TESO will stick to what are now traditional MMO mechanics in a large way, with a third-person camera, a skill hotbar, classes and experience point progression.
I hope the Elder Scrolls mmorpg isn't going to be a World of Elder Scrollscraft, if you know what I mean.
I mean, I wonder how they will carry over the experience of being a thief (which I think is always one of the most rewarding ways to play Elder Scrolls). Will there be items lying around that you can steal via your stealth? The fact that there are objects everywhere, which you can interact with, is one of the primary elements about Elder Scrolls that makes me a fan of the games.
I also really hope that the combat remains the way it is in the game; unless, they can think of some good improvements. In other words, I hope that I can aim a bow and shoot an arrow, manually. I would hate it if I was just supposed to click on the monster and see my character shoot the arrow automatically. Not that I'm saying that I dislike that (Diablo III); I'm saying that it doesn't belong in Elder Scrolls.
And, of course, the game MUST have that experience of stepping out into the world and saying, "Holy shit! Where should I go? I can go anywhere I want!" I hope areas are not defined by levels. The less linear, the better.
EDIT: I just saw Pot's post. Ugh...
It's kind of disheartening to hear that they're not breaking the mold. Some of the aspects sounds neat like trying to promote actual exploration and not just following a quest from one dungeon or town to the next and just meeting up with random players in front of a dungeon but I still feel like this game will just turn into some painstakingly boring and long system of farming like all other MMOs. I've never been able to understand people who actually volunteer hundreds of hours to raiding the same fucking dungeon or killing the same creatures in the same fashion just for the chance of getting one piece of equipment.
if World of Elder Scrollscraft is what it is ...then i'll just stick to The Old Republic then.
St Vincent 3/19, Cut Copy 3/31, The Knife 4/9, Mogwai 4/15, Pixies 4/17
Did anybody else have this glitch in the Dark Brotherhood questline? So you meet the client who gives you the contract to assassinate the emperor and his lackey/guard gives you the information, except his lackey considered me an enemy and would only attack me. I had to go back about two saves and play over an hour of the game to get to this point to reset the glitch, it was a pain.